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 Playing with some OSCAR 64 C

As it's been a while since I worked on any C, I've decided to dip my toe back into it and do some C on the C64. After looking at a couple of C compilers for the C64, I've decided that the best, from a performance perspective at least, is OSCAR 64 by DRMortalWombat.

Unfortunately, there is little to no documentation for OSCAR, so whilst working out what all the libraries contain, I thought I would document it for anyone else interested.

The following pages will try to unpick the features in the built-in libraries and explain how I think they can be used to build out a game.

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